Class:Sensor
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Used for retrieving from, and creating/setting sensors and sensor readings in Torque
Methods
/**
* Set a value on a given sensor object
*/
public setValue(double newValue);
/**
* Get the Sensor value
*
* If it is not populated or retrieved yet it will return zero
*
* This will also trigger a request to update the sensor
* (via OBD if required) - this may not be immediately done if other
* sensors are in the process of being requested, or
* the sensor is not available (due to no connection, etc)
*
* @return The current value for the sensor, or zero if not present
*/
public Double getValue();
/**
* Get the sensor value
*
* If it is not populated, then return the default value passed
*
* This will trigger a request to update the sensor - this may not be immediately done if other
* sensors are in the process of being requested, or the sensor is not available (due to no connection, etc)
*
* @param defaultValue The value to return if the sensor has no value yet, can be null
* @return The value of the sensor, or 'defaultValue' if not yet present
*/
public Double getValue(Double defaultValue);
/**
* Retrieve a sensor by name
*
* @param The full name of the sensor
* @return a Sensor object
*/
public static Sensor getSensorByName(String name);
/**
* Retrieve a sensor by id
*
* This retrieves a sensor by it's id (which is loosely defined as the PID of the sensor)
* A list of IDs can be viewed using the TorqueScan plugin
*
* @param id the ID of the sensor
* @return
*/
public static Sensor getSensorById(int id);
/**
* This creates a 'script' sensor that is then available to the rest of the app (and other scripts)
*
* The sensors are keyed by their fullName - if it already exists, it is overwritten.
* You cannot overwrite existing non-script sensors - trying will throw an exception in your script
*
* Calling setValue on the returned sensor object can be used to update the value.
*
* @param fullName The full, unique name of the sensor
* @param shortName The shortname of the sensor for use in displays
* @param units The sensor units (ms, S, psi, km/h, etc)
* @return A sensor object representing a new sensor or null if the sensor could not be created
*/
public static Sensor createSensor(String fullName, String shortName, String units);
/**
* Remove a sensor we created
*
* Sensors created by a script are also automatically cleaned up (removed) when the script is
* stopped or restarted
*
* @param fullName
* @return true if the sensor was found, was originally created by this script, and was removed.
*/
public static boolean removeSensor(String fullName);
Examples
An example usage might look like:
/**
* This is called when the script is first loaded, only once.
*
* This function is required and must complete within 1000ms.
*/
onInit = function() {
quit = false;
// Create 'sensor' as a global variable - use 'val' if you want the variable
// to be local inside the function only - eg: 'val myVariable = "moo"'
sensor = Sensor.createSensor("Test sensor","Test","ms");
}
/**
* This is a 'main' entry point for your script, (if you choose to
* define this function), it can run indefinitely while (!quit) { ... } style
*
* This function is optional and does not need to be defined.
*/
main = function() {
while (!quit) {
// Update the sensor with the current time
sensor.setValue(Time.currentTimeMillis());
// Sleep 1 second
Time.sleep(1000);
}
}
/**
* This is called when your main function should stop and exit (if you use the function)
*
* This function is required if you have defined the main function, it must
* return within 1000ms. Usually you will just put a 'quit=true;' here so your
* main loop exits properly instead of having to be forcibly stopped by the app
*/
stop = function() {
quit = true;
};